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Torn Away

Type of project

Animation, Gamedev

Date

2019-2022

Torn Away is an interactive story with a unique blend of adventure games, side-scrollers, and cinematic first-person levels.

I was invited by Perelesoq studio to participate here as the lead animator of 2D parts, which were animated in Spine Software. It was my first experience in game development, and I learned a lot.
We used Unity engine.

In the link nearby you can find the storepage.

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